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Ahha, so you want to know all the admin commands, do you?

Type /help and browse through there. Some of them are outlined here.

Basic

* /item or /give (synonyms) - /item [id or name] [Amount] <Player> - eg /item xrobau woodensword 5
* /tp [player] - Teleport to someone - eg /tp xrobau
* /tphere [player] - Teleport someone to you - eg /tphere xrobau
* /listwarps - shows you a complete list of all the warps. Don't share this information.
* /kick [player] <reason> - Kick a player with an optional reason - eg "/kick xrobau because I felt like it"
* /ban [player] <reason> - Ban a player, same syntax as /kick
* /unban [player] - Unbans a player
* /setwarp [warpname] - create a warp at your current position. eg /createwarp awesomehouse
* /removewarp [warpname] - remove a warp named whatever. eg /removewarp awesomehouse
* /time day|night - set the time to day or night. If you just want to put it back to daylight, /time -300 sets it to Dawn.
* /mc or /magiccarpet - Gives you a magic carpet - jump to go up, look down to go down

WorldEdit

To set a region for WorldEdit, use the wooden axe (/give woodaxe or //wand) - left click sets one point, right click sets the other

* // or / - Turns your pickaxe into a super pickaxe (1 hits everything)
* //mode [single|recursive|area] <radius> - Changes how your super pickaxe works - hard to explain, try it and see.
* //tool - Changes your pickaxe into a special tool, currently only //tool tree (lets you place a tree where you right click)
* //undo - Reverts the last WorldEdit action you made. Please note you can undo multiple times.
* //redo - Opposite of //undo

Region Commands

These commands require a full region to be specified - both the 1st and 2nd point.

* //set [block] - Set all blocks in a region to the specifified type - eg //set dirt. You can clear a region with //set 0
* //replace [currentBlock] [newBlock] - Change all blocks of the first type to the second type - eg //replace dirt rock. You can clear a certain block type from a region with //set [blockID] 0
* //outline [block] - Draws the faces of the region with the specified block
* //walls [block] - Draws the *vertical* faces of the region with the specified block
* //stack [times] <direction> - Stack the region in the given direction. If you do not specify a direction, the direction you are facing will be used. Direction can be up, down, n, s, e, w (north, south, east, west). You can find the direction you are facing with /compass
* //stackair [times] <direction> - Same as //stack, but also copies air blocks
* //move [distance] <dircetion> - Moves a region in the given direction. If you do not specify a direction, the direction you are facing will be used. Direction can be up, down, n, s, e, w (north, south, east, west). You can find the direction you are facing with /compass
* //moveair - Same as //move, but also moves air
* //overlay [block] - Coats everything inside the region with the given block type

Point Commands

These commands only use your current location

* //drain [radius] - Removes lava and water within the given radius
* //fixwater [radius] - Turns all flowing water into stationary water
* //fixlava [radius] - Turns all flowing lava into stationary lava
* /removenear [block] [radius] - Removes all of the given blocktype
* /replacenear [currentBlock] [newBlock] [radius] - Replaces all of the first block type with the second block type
* /forestgen [radius] - Generates a forest
* /pinegen [radius] - Generates a pine forest
* /snow [radius] - Generates snow cover and freezes water

Cubiod

We are only using Cuboid for protection (hurr durr innuendo) - use WorldEdit for everything else. To set a cuboid, right click on both points with the wooden shovel (/give woodshovel). To see if an area is protected, right click with a wooden sword (/give woodsword)

Protection

* /protect [player|o:owner|g:group] [zoneName] - Protects the selected cuboid
* /unprotect [zoneName] - Delete the given cuboid
* /allow [player|o:owner|g:group] [zoneName] - Adds a player to the specified cuboid
* /revoke [player|o:owner|g:group] [zoneName] - Removes a player from the cuboid